Our solution:

Tag Story is social app that let you interact with the physical world.

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Our pitch:

TagStory utilise the mobile technology to create a narrative with text, images, questions and puzzles give you a deeper understanding of your surroundings and environment. 

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The problem:

TagStory aims to engage people with the local places and actual psychical objects through social interaction with mobile technology. We know from the experience with Pokémon, that getting people together in the same place will enable people to connect and through 

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Why our solution will solve the problem:

The stories and the tasks are user generated, and this will encourage women to create and share their own stories. Also get more interested how mobile tech can be used and be fun.

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Our solution's stage of development:

Pilot

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Target Outcomes

Our target outcomes:

Creating and making the interactive stories that other can experience will enable women to learn more about mobile technology through using their creative skill. TagStory will set up worldwide events where people can go in teams and 

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How we will measure our progress:

  • Outcome: Be the most used app
    Measurement Plan:
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The regions we will benefit initially:

  • Europe and Central Asia
  • US and Canada
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The countries we will benefit initially:

  • Norway
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Technology

The technologies we employ:

  • Consumer-facing software (mobile applications, cloud services)
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Why our solution is unique:

We focus on enabling users to create and be creative and share their own stories that can be games for others.

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Technology-Readiness Level:

6-8 (Demonstration)
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Our website

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Business Plan

Our organization:

For-Profit

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Where we are located:

Norway
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How we will sustain our team financially:

Institutions and organisations can hire us to create stories and people can follow.

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How long it will take to develop a pilot:

3-6 months
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How long it will take to scale beyond our pilot:

6-12 months
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Our expected annual budget:

$5000

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How much of our budget we've secured to date:

$0

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