Finalist
Accelerate STEAM Education: The 2025 GM Challenge

STEAM Fusion

Team Leader
Samuel McCullum
A mobile and community-based STEAM lab blending science, art, and technology to spark youth creativity and career readiness.
What is the name of your organization?
STEAM ON WHEELS
What is the name of your solution?
STEAM Fusion
Provide a one-line summary or tagline for your solution.
A mobile and community-based STEAM lab blending science, art, and technology to spark youth creativity and career readiness.
In what city, town, or region is your solution team headquartered?
Rock Island, IL, USA
In what country is your solution team headquartered?
USA
What type of organization is your solution team?
Nonprofit
Film your elevator pitch.
What specific problem are you solving?
STEAM Fusion addresses the lack of equitable access to quality STEAM education and career exposure for youth in underserved communities. In the Quad Cities region, many students, especially those from low income families, lack hands on opportunities to explore science, technology, engineering, art, and math in ways that connect to real world careers. More than 90 percent of students in the schools we serve qualify for free or reduced lunch, and few have access to modern learning tools such as 3D printers, robotics kits, or virtual reality. This local challenge reflects a national issue. According to the U.S. Department of Education, students of color and low income students are significantly underrepresented in STEAM pathways, with less than 30 percent entering related postsecondary fields. The lack of early exposure limits career readiness, innovation skills, and confidence in problem solving. STEAM Fusion directly responds to these gaps by delivering creative, project based programs that make STEAM education accessible, relevant, and fun. By engaging youth through hands on learning, mentorship, and exposure to emerging technologies, we aim to close the opportunity gap and prepare the next generation for success in an increasingly technology driven world.
What is your solution?
STEAM Fusion is an interactive education program that brings hands on science, technology, engineering, art, and math learning directly to youth who would not otherwise have access. Through our mobile and community based labs, students design, build, and experiment using real tools and technology such as 3D printers, laser cutters, robotics, virtual reality, and environmental science kits. Our approach makes learning active and creative. Students might design a model city with 3D pens, build a solar powered car, or explore ecosystems through virtual reality. Each project is built to connect what they learn in school with real world applications and career pathways. Programs are taught by trained instructors and supported by community partners including local schools, the Boys and Girls Club, the Martin Luther King Center, and the Family Museum. Activities are structured for different age groups, from elementary students to high school learners, and include both in school and after school sessions. By combining creativity, technology, and mentorship, STEAM Fusion sparks curiosity, builds confidence, and prepares students for the future of work. Our solution transforms how students see themselves as innovators, problem solvers, and creators with the power to shape their own futures.
Who does your solution serve, and in what ways will the solution impact their lives?
STEAM Fusion serves youth and families in underserved communities across the Quad Cities region, with a focus on students from low income households and schools where access to technology and creative learning is limited. More than 90 percent of the students we reach qualify for free or reduced lunch, and many come from neighborhoods where exposure to STEAM learning and career pathways is minimal. Our programs reach kindergarten through 12th grade students through after school programs, community workshops, and summer camps. We also serve families, homeschool groups, and adult learners who want to build new skills and confidence in technology and creativity. By bringing hands on learning directly into schools and community centers, STEAM Fusion removes barriers such as cost, transportation, and limited access to modern equipment. Students gain problem solving, teamwork, and digital skills through projects that connect creativity with real world technology. The impact is immediate and lasting. Students who once doubted their ability in science or math begin to see themselves as capable creators and innovators. Parents and teachers report higher engagement and curiosity, and youth leave our programs inspired, confident, and better prepared for future education and career opportunities.
Solution Team:
Samuel McCullum
Samuel McCullum