CivWiz
- United States
- Nonprofit
Conventional civic learning mediums at the university level come with inherent barriers to broad student participation. Not only are they offered increasingly rarely, but they are also often forced to compete against existing academic and social commitments that make it difficult for students to meaningfully engage with them. Moreover, the rising cost of education, scarcity of time and opportunity, and continued lack of equitable inclusion initiatives in higher education constitute just a few of the barriers that individuals outside of the university system face when trying to engage in traditional civic learning mediums.
The consequences of inadequate civics education opportunities. The University of Pennsylvania’s Annenberg Public Policy Center found, in a 2016 study, that nearly a third of Americans are unable to name any of the United States’ three branches of government. Only 26% of Americans can name all three. Just five years earlier, in 2011, this figure was 38%. In 2015, it was 31%. Such low civic understanding has proven detrimental to the very functioning of political society in the United States and elsewhere in the world. The University of Gothenburg’s V-DEM institute identified polarization and misinformation—both products of the low levels of civic competencies described above—as two of the largest contributors to democratic backsliding in the 21st century. American adults are, by and large, civically illiterate, and could face dire consequences as a result.
Worrying indicators of democratic backsliding—the erosion of civil rights, consolidation of power on local election boards, rising anti-democratic sentiment, and the resurgence of violent ethnonationalist movements—are already becoming apparent. Scalable, accessible, and fact-based civics education is necessary to remedy the misinformation and polarization fueling this trajectory. This is where CivWiz comes in.
CivWiz is a free, dynamic mobile gaming app, available on iOS and Android, that evaluates and cultivates civic and cultural competence across academic disciplines. By making civics learning accessible, we can begin to knock down the barriers one faces when engaging with civics education and reverse the trends of declining civic competency nationwide. CivWiz has three primary components:
Multimodal Trivia: Each CivWiz module employs a variety of question styles (multiple choice, fill-in-the-blank, true/false, and word scramble) covering a wide variety of civics-related topics including Constitutional literacy, sustainability, digital privacy, and educational inequity.
Gamified Progression and Community Competition: CivWiz users can earn in-game points and compete with their friends and the CivWiz community to climb the leaderboards by completing quizzes and other learning games.
Social Innovation Resources: CivWiz will include a resource hub that supplies users with information regarding voter registration, contacting elected officials, and volunteer opportunities to apply civic competency in their own lives.
The educators and civic activists behind CivWiz believe that everyone can and should be an active participant in their society. Thus, the app was designed with a focus on accessibility and usability such that anyone, regardless of their background, can benefit from it. 94% of people aged 18-29 have smartphones and that the average university student spends more than 50% of their waking hours on their phone; CivWiz leverages this new medium to enhance accessibility and engagement, fostering an environment in which civic learning is comprehensive and pervasive.
Students at the University of Pittsburgh and other institutions are currently underserved by the diminished position of civics learning in traditional academic settings. Civics classes are being taught less often, civics-related departments have shrinking access to resources, and university curricula are placing less and less emphasis on the importance of civics learning.
These problems are also occurring at the level of primary and secondary education across the country. Everyone is being underserved by the systems of civic learning with which they engage.
More than anything, CivWiz will address the needs of these target populations by filling in the gaps left by traditional modes of civics education. This means picking up where these traditional modes leave off and supplementing them such that anyone can have access to a holistic, comprehensive, and complete civics education.
As a dynamic learning platform, CivWiz has the capability to partner with local civics-oriented organizations to more directly address the communities it serves.
The CivWiz development team is uniquely well-equipped to design and deliver the solution outlined above to the target population precisely because we are the target population: students. That the CivWiz Student R&D Assistants constitute the backbone of the project has many advantages. Here are just a few:
Connectedness to other students
Connectedness to student organizations
Connectedness to well-qualified civic activists, educators, and researchers
Input from these three communities (students, student organizations, and civic activists/educators/researchers) has and will continue to guide CivWiz’s development and implementation every step of the way. So far, the primary means by which we have been engaging with our target population and working to better understand their needs is by conducting playtests and collecting feedback. A playtest we conducted last year yielded overwhelmingly positive feedback, but we did learn a few things that we needed to improve on from it. For example, some users reported back that they did not have enough time to answer certain questions while progressing through modules. Other users reported that the beta version of the app was too clunky to play on a mobile device. We have since rebuilt the application from the ground up and implemented improvements corresponding to these concerns.
Ron Idoko, the founder of CivWiz and Team Lead, is well-connected to the communities that CivWiz aims to serve. As the associate director of Pitt’s Center on Race and Social Problems, founder/director of the Racial Equity Consciousness Institute, and director of the Office of Social Innovation, much of Ron’s time is focused on directly supporting/guiding teachers and learners in analyzing the complexity and pervasiveness of racism and other contemporary social issues. Ron’s direct, hands-on, praxis-centric approach to combating issues such as racism makes him the perfect person to lead CivWiz’s development.
Connor Diaz, the Outreach Coordinator at CivWiz , is well-connected to the University of Pittsburgh’s student community. Beyond his work at CivWiz, he is involved in the University’s Frederick Honors College and the various scholar communities therein, a student researcher in the University’s Law, Criminal Justice, and Society department, an Outreach and Engagement assistant for the University’s Social Innovation Center and the University’s Center on Race and Social Problems, and conducting research alongside other students participating as a Summer Undergraduate Research Assistant (SURA) recipient. He is a student, a member of student organizations, and a researcher in the field of civics.
Moving forward, the CivWiz team aims to cultivate meaningful partnerships with student-led organizations and activist groups at the University of Pittsburgh. We think that inviting these groups to contribute content (quiz questions, resources, video lectures, etc.,) to the CivWiz app will be incredibly valuable. Some organizations that we’ve identified so far as potential partners include the Pitt Policy & Political Review, The Pitt Political Science Student Association, and Pitt’s Women in Politics club.
- Provide the skills that people need to thrive in both their community and a complex world, including social-emotional competencies, problem-solving, and literacy around new technologies such as AI.
- 4. Quality Education
- 5. Gender Equality
- 10. Reduced Inequalities
- 16. Peace, Justice, and Strong Institutions
- 17. Partnerships for the Goals
- Prototype
Phase 1 of CivWiz's development concluded in February of 2024 with our inaugural public-facing playtest event. Currently, the app's multimodal trivia games, leaderboards, and head-to-head multiplayer features are all fully functional.
More than 40 members of the University of Pittsburgh community attended the playtest and provided us with a plethora of feedback that will be used to guide the app's development moving forward.
Here are a few barriers that support from MIT Solve could help us overcome:
Financial barriers:
Limited size of CivWiz Student R&D Assistants Team: The R&D Assistants have been, and continue to be, central to the program’s success. Monetary support from MIT would allow us to expand the team, increasing the quantity and quality of content delivered through the app.
Development Costs: Monetary support would also allow us to fund the continued development of new features like group play for real-time competition among multiple users and engagement data analysis.
Technical barriers:
Scaling/integration: Eventually, CivWiz will be available to anyone who wants to download it, regardless of their affiliation with a university system. As such, the CivWiz team will need help ensuring that the application and its relevant databases/software systems scale effectively. CivWiz’s mission entails wide scale adoption. The MIT community can provide us with the technical expertise and resources we need to design, implement, and maintain scalable solutions.
User Experience (UX) design and accessibility: Central to CivWiz’s mission is the app’s accessibility. As such, the application must be intuitive, user-friendly, and easy to pick up for anyone—regardless of their familiarity with technology or civics. Support from the MIT community would help the CivWiz team improve our UX design by offering input from design experts and providing us with a wide range of users on which we could conduct usability testing and from which we could collect feedback.
Data analysis/reporting: Also central to CivWiz’s mission is measuring its own impact on the civic literacy and engagement of its users. The MIT community can provide us with the technical know-how we need to effectively collect and parse the data necessary to gauge CivWiz’s effectiveness. This would not only help us secure more monetary support down the line but will also help us make sound, data-driven design decisions.
Security: CivWiz aims to leverage user engagement data to inform future education initiatives and its own development. Information security experts from the MIT community will be very valuable in ensuring that such data is effectively and ethically protected against cybersecurity threats.
Market barriers:
User Adoption/Market Awareness: CivWiz, like any other new platform, may face challenges when it comes to building awareness around or driving engagement with the app. Monetary support from MIT will expand our capacity to promote the app through advertisements, organize roll-out events and conferences, launch social media campaigns, etc. Non-monetary support in the form of marketing expertise from the MIT community will help us to organize and execute these campaigns effectively.
Partnership Development: The MIT community will provide CivWiz with a rich bank of organizations, student-led or otherwise, that can provide valuable content for the app. These organizations might also aid CivWiz’s mission by making us aware of volunteer and civic engagement opportunities that can be added to the app’s resource page.
- Business Model (e.g. product-market fit, strategy & development)
- Monitoring & Evaluation (e.g. collecting/using data, measuring impact)
- Product / Service Distribution (e.g. delivery, logistics, expanding client base)